This put the future of the series, including the much awaited Command and Conquer 3, in jeopardy. ![]() Most of the team left EA for Petroglyph Studios, while those left joined the EA Los Angeles studios. Westwood Studios continued making Command and Conquer games until EA dissolved them after the failure of C&C Renegade (and right before the release of Generals). The series was created by Westwood Studios, which was bought by Electronic Arts right before the release of Tiberian Sun, recognizing the potential profits of the critically-acclaimed series. ![]() The original C&C was a smash hit revered as "nearly synonymous with RTS gaming" by reviewers and fans alike, and for the most part subsequent games have lived up to the first game's expectations. Kane (paraphrasing a famous line from Nineteen Eighty-Four)Ĭommand & Conquer (C&C) is a series of Real-Time Strategy games.īorn in 1995 with the game Command & Conquer ( commonly known as Tiberian Dawn following the release of later C&C games), C&C was one of the first popular Real-Time Strategy games and, along with titles such as Dune II and Warcraft, helped to spread the genre and set gameplay standards still followed today, such as the shrouded map, base construction and expansion, resource harvesting, tech trees, faction-specific units (not to mention play styles), superweapons, and of course, multiplayer combat.
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